I bet you remember this one.
https://www.moddb.com/mods/ultimate-apocalypse-mod/images/unit-currently-in-the-developers-tomb
You think it should be included somehow?
No more missing weapons or faulty anims.
Also,more gucci looks.
(The images are taken from my personal version/playground,hence why the different background-but you can vote to have it as an alternative to replace the current UA one for 1.9!)
Closer to the more recent redesign.
If you follow my profile,you may have seen more of my Eldar reworks,which have found their way in UA.
(The images are taken from my personal version/playground,hence why the different background-but you can vote to have it as an alternative to replace the current UA one for 1.9!)
LADIES AND GENTLEMEN! 1.88.73 ARRIVED!
UA 1.88.73 Teaser and Informational Vid >> https://youtu.be/zJ1PO5fKucY
HOW TO INSTALL 2020 >> https://youtu.be/8-e_Q1I9iTM
RELEASE >>> https://www.moddb.com/mods/ultimate-apocalypse-mod/downloads/ua-thb-v1-88-73-full
It is a fast attacking skimmer with both a shard cannon and a haywire blaster as upgrade options.
Pretty much something non human for a change.
Enjoys.
I know it is an another variant but I had an idea.
Make the Hellhammer an upgrade instead of a full fledged unit.This could make the Baneblade itself a bit more useful in very late game and only if the armour doctrine is selected.
Let me know what you think.If you do not like the idea,it can be removed.
The Hellhammer shoots sub-atomic warheads,making short work of any armour or infantry unit but not as potent against structures as other,more specialized variants.Also can't shoot at aircraft.
You might have seen that mini with it.
Gameplay wise,it is the same as a Heavy Bolter.Just a visual variant(so your Havoks will use different HB as flavour).
So,I visual updated the Plasma Coils of the Stormblade.No more camo TCed plasma source without any working FX!
Also added proper specular and self illumination layers to be all shiny and in line with the rest of the tanks.
So,I finally got to fix the wrong texture mapping for the Hydra guns.
Also took the opportunity to make a Wyvern out of it.
It will be available only when the artillery doctrine is selected and its role is crowd control and less of a long range artillery like the Basilisk.
Enjoys.
Greetings!
Today I was finally able to finish the texturing of the KX139 Ta'unar Supremacy Armor, that I started working on back in August this year. There may be some minor spots to do here and there but the overall layout and coloration should be more or less final. This model was originally made by @[mauritos](members:mauritos:457765) and I have reworked it and did the finishing. The color scheme was derived from here: https://www.forgeworld.co.uk/en-US/Tau-KX139-Ta'unar-Supremacy-Armour
It currently has about 30K of polygons and shall finally finish the line of legitimate Tau titans once and for all. It's purpose is to establish fearsome late game firepower for the Tau empire. This bad boy should arrive in v1.9.
Have a nice day!